Asset Library
In the Asset Library tab, (graphical) assets (images) that can then be used in dashboards, controls, and control templates can be managed. In general, in order to use a graphic / asset in dashboards, it must be uploaded to the NeuroomNet server via the Asset Library.
User Interface Overview
The graphical interface offers the following functions:

Under 1 the uploaded assets are each displayed as tiles. An asset tile shows the following information:
- Name of the asset 1
- Filename of the asset 2
- Username of the creator / uploader of the asset 3 (in the screenshot above, the usernames have been replaced by a blue area)
- Time of the last modification to the asset 4
- Optional: A keyword assigned to the asset 5
The displayed assets / tiles can be influenced via a text filter 2 and a keyword filter 3.
Editing of assets is possible via the following controls in the interface:
- Using the pencil 4 an asset can be edited, see the following section Edit asset
- Using the trash bin 5 an asset can be deleted
- Using the "New" button 6 a new asset can be added
Edit Asset
After clicking the pencil to edit an asset 4 (or when creating a new asset via 6), a popup opens showing the properties of the respective asset:

- Name: Freely selectable name of the asset 1
- Keywords: Keywords of the asset (optional) 2
- Media file: Display of the asset in possibly enlarged view (clicking opens a file browser and a different media file can be selected) 3
- Unique identifier: Technical ID of the asset. This is not editable and normally not required 1
Using the "Cancel" 5 and "Save" 6 buttons, changes made can be cancelled or saved.
Create / Upload New Asset
After clicking the "New" button 6, a popup opens, similar to the one in the previous screenshot, in which a new asset can be uploaded including specifying a name and keywords.