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Release Notes 2026.2

· 2 min read

Below is a list of the most important features, changes and bugfixes of this release.

Features

Script Blocks module: Timecodes

Scripts can now be assigned a timecode — a running, freely seekable clock (hours : minutes : seconds . tenths of seconds) that fires events as it crosses configured positions. This makes it possible to implement shows and sequences where several actions have to be triggered at precisely defined points in time relative to the start.

Enabling and configuring

The timecode is enabled per script via the Timecode enabled toggle in the sidebar of the script editor. Configurable are the behavior after a server restart (including silently resuming or catching up missed triggers) and the behavior after the last configured event (Stop, Pause or Loop).

Timecode settings in the script editor sidebar

Manual control

A control panel in the sidebar shows the timecode's state and live ticking position and allows manual control via Start, Pause, Resume, Stop and Goto (jump to any position).

Timecode control panel in the sidebar

New event and new actions

  • New event Timecode reached: triggers a block as soon as the script's running timecode crosses the configured position.

Timecode reached event in a script block

  • Five new actions Timecode Start / Stop / Pause / Resume / Goto: control the timecode of the own or another script from within script blocks.

Timecode action in a script block

Executed timecode actions and fired "Timecode reached" events are additionally logged in the Traffic Inspector module, where they can be traced.

Timecode events in the Traffic Inspector module

A detailed description can be found in the documentation under Script Blocks → Timecodes.